Posts tagged: lost winds

Lost Winds and Okami mini-reviews

By , June 22, 2008 5:24 pm

Lost Winds

I recently bought Lost Winds for $10 on the Wii Virtual Console (a downloadable games service) and think it was worth it. In the game, you take control of both Toku, a young boy who you control with the control stick, and Enril, the spirit of the wind, who you control with a pointer via the Wii remote. You use the wind to pick Toku up, cary him accross chasms, fight enemies, and solve simple puzzles (pick up rocks to throw at closed doors, for example). The game is a 2D sidescroller, but rendered in a 3D style which is simple but still impressive.

In the game, you’re tasked with finding four chests to restore Enril to full power. The first two are hidden in nice little dungeons, each taking about 45 minutes to an hour to complete. So you’d think by that the whole game would be three to four hours. Unfortunately, you’d be wrong. The big disapointment is the last two chests each take about 10 to 15 minutes to find. The game then ends on a (rather predictable) clifhanger, pointing to a sequel.

Even with these flaws, I still think the game is worth $10 – I’ve paid more than that to go to movies that weren’t half as good.

Read on for an ‘Okami’ mini-review. Continue reading 'Lost Winds and Okami mini-reviews'»

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